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/vr/ - Retro Games

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>> No.9233571 [View]
File: 413 KB, 960x1364, 6X6s2Mx.jpg [View same] [iqdb] [saucenao] [google]
9233571

i think my brother got a subscription for his birthday one year. it was really magical getting these in the mail at the time, and it being your only insight into upcoming games. i also had a Gamepro subscription for sure, maybe a few others at some point as well. i'd also buy random issues sometimes from the store depending on what games it had featured. i always remembered seeing picrel in these magazines

>> No.8024024 [View]
File: 413 KB, 960x1364, 6X6s2Mx.jpg [View same] [iqdb] [saucenao] [google]
[ERROR]

has anyone been able to recreate this setup in their personal collections?

>> No.6833264 [View]
File: 413 KB, 960x1364, scam.jpg [View same] [iqdb] [saucenao] [google]
6833264

>>6833092
allow me to reiterate

AAAAAAAAAAAAAHHHHHHHHHHHHHHH

>> No.3053328 [View]
File: 409 KB, 960x1364, 6X6s2Mx.jpg [View same] [iqdb] [saucenao] [google]
3053328

>>3053293
This thread is especially dumb because the fifth gen was the absolute height of console's power compared to a computer.

10 years earlier, a Commodore 64 wasn't much more expensive than an NES, could play similar games and could have all kinds of other practical uses.

10 years later, you could get a really strong sub-$1000 rig that could shit on consoles, especially when consoles were facing debacles like the $600 PS3 and the annual Xbox Live subscriptions.

But right there, in that one spot, the big, new, mainstream consoles were 200 friggin' bucks, and that is hard for anyone to compete with, let alone in the age of the $3k Pentium.

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