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/vr/ - Retro Games

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>> No.1590462 [View]
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1590462

>>1589606
What I love about the PC version of Powerslave, and why I think it's underrated, is for its level design. The interactive, changing, environments with incredibly smart layouts, it's some of the best Doom-era FPS level design I've seen. It also has really good atmosphere. And, the yet still remains to these days underknown even among build engine games lovers.
It has its flaws though : the fact that you can't strafe and turn at the same time, the AI of enemies isn't very interesting, some of the weapons aren't very interesting either and you're limited to only the few first weapons for too many levels.

I think the console versions are overrated, or at least, overrated amongst its fans. They claim it's Metroid Prime before Metroid Prime; while really, all there is to that, is coming back to previous levels (by picking them on a world map; not by walking directly to it) when you have a new item letting you unlock a new area. Also the game has too much (FIRST PERSON) platforming for my taste....
It is technically impressive though, especially the Saturn version (which uses the same engine as the Saturn version of Duke3D and was made by the same team, to go back on topic) .

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