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>> No.10758996 [View]
File: 142 KB, 1366x768, MAP04.png [View same] [iqdb] [saucenao] [google]
10758996

>>10758987
gzdoom. on further inspection it isn't a missing texture but this weird thing where middle textures get drawn in full. I've had the same issue in MAP07 when I tried to make some of the railings shorter by lowering the texture Y offsets, which just make them look like they're sticking into the floor. only happens with the SW renderer, not with OpenGL

if you use slade, run the map checks tool. it complains about a bunch of things

10 problems found in map MAP04:

Line 16 missing front middle texture
Line 31 missing front middle texture
Line 190 missing back upper texture
Line 190 missing back lower texture
Line 192 missing back lower texture
Line 198 missing back lower texture
Line 200 missing back upper texture
Line 200 missing back lower texture
Line 270 missing front middle texture
Thing 14 is stuck inside line 408

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