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/vr/ - Retro Games

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>> No.10607757 [View]
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10607757

>>10607749
Why yes, the rocket launcher DOES gib enemies!
Seriously though I need to get some chunky slidy sounds for the arms slamming around while you fire this thing. Debating how much gold MP should use per shot, right now it uses 15 a shot, and you have a max of 200 there. So that's about 13 rockets. Which isn't a whole hell of a lot, though it also spawns 5 homing skull ghosts (Skosts) that each do 30 damage each. So we'll see if I fiddle with the mana usage, or the damage of the Skosts.

Then I'll start on his new plasma gun, which will be that lava spewing gun I talked about before, I want to make the thing look like it's made of obsidian, which I think will be cool as fuck.
I am not sure if I can actually add an animated Dragon skull on it because thinking about it, putting that at the end of centered view weapon might make it look like a benis. Even if it doesn't, I'm not sure if you'd be able to get a good look at the skull.

>> No.9684309 [View]
File: 343 KB, 1280x720, STANDING HERE I REALIZE.png [View same] [iqdb] [saucenao] [google]
9684309

>> No.9588382 [View]
File: 343 KB, 1280x720, STANDING HERE I REALIZE.png [View same] [iqdb] [saucenao] [google]
9588382

>>9588369
Oh no worries then, those red guys are called Hellfos and they replace Barons. Unless you're playing on Knightmare, then they're palette swapped out with Stygian Wraths. None of the monsters in GMOTA block or reflect projectiles, and most of them pretty simple, so just beat the shit out of them.

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