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/vr/ - Retro Games

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>> No.10602401 [View]
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10602401

>>10595749
ruined by soulless graphics and lack of gen 1 region which original games fucking had as bonus
i said it and say it again. if you dont like 8-bit art style you dont belong on /vr/

>> No.10583160 [View]
File: 233 KB, 540x534, 1692354480911500.png [View same] [iqdb] [saucenao] [google]
10583160

very.
if you're serious about homebrewing it's always Assembler and C. you really need that optimization for older hardware. in general optimization as concept is lost art as modern pajeet web shitters dont understand it. try asking jeets what LoD or tessellation is and you'll know what i mean

>> No.10559851 [View]
File: 233 KB, 540x534, 1675268173237998.png [View same] [iqdb] [saucenao] [google]
10559851

>jeet web shitter is mad his code needs js and webgl to even function

>> No.9986362 [View]
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9986362

>>9986353
and in fact. pokemon gold was supposed to be last pokemon, which is why it had everything in it, including first game. that's where series were supposed to end according to creator, and series went to shit after it. it's really not worth playing anything besides gold/silver and if that's not enough, there are many romhacks that improve original game too

>> No.8750483 [View]
File: 234 KB, 540x534, 1590501660111.png [View same] [iqdb] [saucenao] [google]
8750483

>>8750475

>> No.8568498 [View]
File: 234 KB, 540x534, 1590501660111.png [View same] [iqdb] [saucenao] [google]
8568498

For you source port fanatics: Are BloodGDX or NBlood (or Raze) or Fresh Supply already perfected or should I go with DOS?

Also are dsda-doom and woof better than prboom+?

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