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/vr/ - Retro Games

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>> No.6327937 [View]
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6327937

Yikes. I'm trying to debrief from that super tacticool SCS D'Arnise Keep experience. Is it just me, or are these Spirit Trolls a truly, truly reprehensible example of game design? They have a zero-casting time, zero-delay improved invisibility they can pop literally between attacks. The logical counter to this - the numerous divination spells I had prepared (2x invisibility purge, see invisibility, detect illusion, oracle) - are completely pointless because the cocksucker will just pop invis again 2 seconds later. But wait, there's more! They drain ability scores (Strength) on hit. The logical way to mitigate this - Restoration - does absolutely fuck-all. Holy shit! So tactical. I can feel my hardcore tactical gamer boner becoming tumescent already. Fuck off.

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