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>> No.9191349 [View]
File: 7 KB, 256x239, Dragon Quest VI - Maboroshi no Daichi (J) [T+Eng.90-2_NoPrgress]_147.png [View same] [iqdb] [saucenao] [google]
9191349

>>9191336
>They aren't, combat doesn't have as much nuance as FF, and FF combat is quite bad to be honest.

DQ games on SNES/PSX/PS2 managed to retain a decent challenge (excluding 3 on SNES but since it's a remake that was to be expected), while FF games didn't. The difference is, DQ games expect the player to grind, while FF games stop expecting that since 3. And that is unirocally what makes DQ more interesting because it means you can find yourself in situations in which you're weaker than the game expects you to do and have to ressort to your witts

>>9191343
The current translation is fine. I beat the game 100% and the only thing that weren't translated were
>dialogues lines when you want to sell an item
so, sometimes you sell an item, and instead of telling you the price, you get a garbage line. Big deal.
>those couple of NPC lines related to that one item nobody finds without a guide
I wouldn't even have known about that one without looking it up

It certainly beats playing the DS version that's a downgrade in every single way, and I've played both

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