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/vr/ - Retro Games

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>> No.3331554 [View]
File: 9 KB, 591x505, 1359337074654.png [View same] [iqdb] [saucenao] [google]
3331554

>>3331528
>overuse of neon styled pillars and retarded glowing colored lights (generally come in yellow, red or blue, courtesy of Unholy Realms)
>m-muh architecture
>oh boy i sure love spamming torches everywhere
>overuse of demon-face-in-marble texture series
>either boring as fuck shit-brown or dark greyish/bluish brick walls and ceilings, overall resembling a mix between an F-Zero race stage and a dungeon from hexen
>window grates everywhere
gameplay-wise
>'i don't know how to create interesting fights and encounters so ill just spam some mid-tier monsters in an open area and an archvile that teleports in once I'm done killing said monsters'
>features at least three 'arena fights that require the player to think tactically' mainly consisting of large numbers of archmemes and reveniggers and a powerup
>overuse of overly detailed open spaces

I guess they just ain't my thing.

>> No.873686 [View]
File: 9 KB, 591x505, Zero out of ten.png [View same] [iqdb] [saucenao] [google]
873686

>>873183

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