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>> No.8424690 [View]
File: 26 KB, 775x721, launcher example.png [View same] [iqdb] [saucenao] [google]
8424690

>>8424523
Ah, ok, I'll run you through it:
>1. All of Doom's content (levels, graphics, music, sound) is stored in an archive format called .wad ("Where's All the Data?")
>2. For example, doom.wad contains all the stuff for the first game, doom2.wad contains all the stuff for the second game, and then TNT.wad and plutonia.wad contain all the stuff for the Final Doom expansions
>3. doom.wad, doom2.wad, tnt.wad, and plutonia.wad are considered "internal .wad" files, meaning that you load them up as a base with a port like GzDoom or Crispy Doom
>4. doom2.wad is used by most mapsets, but Plutonia 2 is built on the original Plutonia, and uses the plutonia.wad file as its basis
>5. Therefore you load PL2.wad with with plutonia.wad to play Plutonia 2

The link in the OP post doesn't seem to work, so I'll do the lazy thing and just link you these from here:
https://cdn.discordapp.com/attachments/890588525718831124/892613665428209755/DOOM.WAD
https://cdn.discordapp.com/attachments/890588525718831124/892613686479425656/DOOM2.WAD
https://cdn.discordapp.com/attachments/890588525718831124/892613783342698496/TNT.WAD
https://cdn.discordapp.com/attachments/890588525718831124/892614066361757696/PLUTONIA.WAD
Put these in the GzDoom directory. Then make a folder (name it "pwads" or something next to, or inside the GzDoom directory, where you put any mapsets you want to play.

Something which can be a convenient accessory to use is a program like DoomLauncher:
https://www.realm667.com/index.php/en/downloads/tools/1121-doomlauncher-3-2-0-0/file

You point this program to the GzDoom program and the four "iwads", and then you add the PL2.wad to the program. Now you can just select PL2.wad (Plutonia 2), then a prompt lets you pick GzDoom as your Port, and Plutonia as your Iwad. The program will remember your settings for Plutonia 2.

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