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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.10065845 [View]
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10065845

>>10065685
>>10065681
>>10065703
this is the image i wanted to look for

>> No.9253642 [View]
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9253642

94 PROTEINS OF /fit/
DEADLINE IS TODAY, GET YOUR MAPS IN

>> No.9246227 [View]
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9246227

94 PROLETARIATS OF /int/ INFOGRAPHIC

>> No.9236845 [View]
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9236845

SOMETHING SOMETHING PROTONS

>> No.9230719 [View]
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9230719

94 PROTONS OF /vr/ INFOGRAPHIC

>> No.9223979 [View]
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9223979

94 PROTONS OF /vr/ DISAMBIGUATION INFOGRAPHIC, HOPEFULLY YOU FEEL LESS AMBIGUATED NOW

>> No.9218819 [View]
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9218819

>>9218816

>> No.9212013 [View]
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9212013

94 PROTONS OF /vr/ INFOGRAPHIC BECAUSE OP FORGOT

>> No.9204705 [View]
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9204705

94 PROTONS OF /vr/ INFORMATION AND STUFF

>> No.9198645 [View]
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9198645

94 PROTONS OF /vr/
>94 PROTONS OF /vr/
94 PROTONS OF /vr/
>94 PROTONS OF /vr/

>> No.9192830 [View]
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9192830

=== CURRENT PROJECT ===
94 PROTONS OF /vr/
Deadline extended, see picture
https://mega.nz/folder/z9ZVEAJJ#t4IEL6VGFY7tBBMIEOKXUA

=== CURRENT RELEASES ===
512 LINEDEFS OF /vr/
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/512linesvr

=== NEWS ===

[8-18] Threewave Capture the Flag and Rubicon 2 added to Quake remaster
https://steamcommunity.com/games/2310/announcements/detail/3337750462906016220
https://twitter.com/bethesda/status/1560297992841732096

[8-18] Various id games on PC Game Pass
https://twitter.com/Wario64/status/1560305065683865600

[8-18] Trailer for Chasm: The Rift, confirmed to be on GOG and Steam
https://www.youtube.com/watch?v=KjPqHQpiq1A

[8-18] Revolution added to DOOM 2, also interview.
https://slayersclub.bethesda.net/en/article/6BZ4kXCNDikWq0C4gBtyRy/nods-to-mods-interview-revolution

[8-17] GOG versions of Doom now offer re-release ports
https://twitter.com/GOGcom/status/1559903276094656513

[8-17] Voxel Doom is out
https://www.moddb.com/mods/doom-voxel-project/addons/voxel-doom

[8-12] The guidelines for the Quake 2 25th anniversary collaborative UNIT is here!
https://twitter.com/Colonthreee/status/1558056148795887618

[8-12] Quakespasm-Spiked has been updated
https://fte.triptohell.info/moodles/qss/

[8-11] Circadian Offset released
https://www.moddb.com/mods/circadian-offset-full-release/news/circadian-offset-full-release

[8-10] Various id games and their expansions are being merged into one install package on Steam
https://steamcommunity.com/games/2280/announcements/detail/3370400926531461244

[8-8]Coppertone Summer Jam 2 for Quake released(Copper for Quake required)
https://www.slipseer.com/index.php?resources/coppertone-summer-jam-2.103/

[8-8]The Quake 2 25th anniversary collaborative UNIT is here and open for submissions!
https://twitter.com/Colonthreee/status/1556598386110906369

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0

TO SUBMIT NEWS, REPLY TO THIS POST

>> No.9187687 [View]
File: 2.68 MB, 1328x1644, 1660616664096736.jpg [View same] [iqdb] [saucenao] [google]
9187687

=== CURRENT PROJECT ===
94 PROTONS OF /vr/
Deadline extended, see picture
https://mega.nz/folder/z9ZVEAJJ#t4IEL6VGFY7tBBMIEOKXUA

=== CURRENT RELEASES ===
512 LINEDEFS OF /vr/
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/512linesvr

=== NEWS ===
[8-17] GOG versions of Doom now offer re-release ports
https://twitter.com/GOGcom/status/1559903276094656513

[8-17] Voxel Doom is out
https://www.moddb.com/mods/doom-voxel-project/addons/voxel-doom

[8-12] The guidelines for the Quake 2 25th anniversary collaborative UNIT is here!
https://twitter.com/Colonthreee/status/1558056148795887618

[8-12] Quakespasm-Spiked has been updated
https://fte.triptohell.info/moodles/qss/

[8-11] Circadian Offset released
https://www.moddb.com/mods/circadian-offset-full-release/news/circadian-offset-full-release

[8-10] Various id games and their expansions are being merged into one install package on Steam
https://steamcommunity.com/games/2280/announcements/detail/3370400926531461244

[8-8]Coppertone Summer Jam 2 for Quake released(Copper for Quake required)
https://www.slipseer.com/index.php?resources/coppertone-summer-jam-2.103/

[8-8]The Quake 2 25th anniversary collaborative UNIT is here and open for submissions!
https://twitter.com/Colonthreee/status/1556598386110906369

[8-6]Nostalgia a 32 map megawad was released
https://www.doomworld.com/forum/topic/130681

[8-4]Giftmarcher releases a surprise Quake 2 map: The Drilling Station 161
https://leray.proboards.com/thread/4171

[8-4]Lex Fridman interviews John Carmack for 5 hours
https://youtu.be/I845O57ZSy4

[8-4] Doom Wad Archive is shutting down :(
https://www.doomworld.com/forum/topic/130650
https://archive.org/details/wadarchive Archive Backup

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0

TO SUBMIT NEWS, REPLY TO THIS POST

>> No.9181017 [View]
File: 2.68 MB, 1328x1644, 1660441898259270.jpg [View same] [iqdb] [saucenao] [google]
9181017

=== CURRENT PROJECT ===
94 PROTONS OF /vr/
Deadline extended, see picture
https://mega.nz/folder/z9ZVEAJJ#t4IEL6VGFY7tBBMIEOKXUA

=== CURRENT RELEASES ===
512 LINEDEFS OF /vr/
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/512linesvr

=== NEWS ===
[8-12] The guidelines for the Quake 2 25th anniversary collaborative UNIT is here!
https://twitter.com/Colonthreee/status/1558056148795887618

[8-12] Quakespasm-Spiked has been updated
https://fte.triptohell.info/moodles/qss/

[8-11] Circadian Offset released
https://www.moddb.com/mods/circadian-offset-full-release/news/circadian-offset-full-release

[8-10] Various id games and their expansions are being merged into one install package on Steam
https://steamcommunity.com/games/2280/announcements/detail/3370400926531461244

[8-8]Coppertone Summer Jam 2 for Quake released(Copper for Quake required)
https://www.slipseer.com/index.php?resources/coppertone-summer-jam-2.103/

[8-8]The Quake 2 25th anniversary collaborative UNIT is here and open for submissions!
https://twitter.com/Colonthreee/status/1556598386110906369

[8-6]Nostalgia a 32 map megawad was released
https://www.doomworld.com/forum/topic/130681

[8-4]Giftmarcher releases a surprise Quake 2 map: The Drilling Station 161
https://leray.proboards.com/thread/4171

[8-4]Lex Fridman interviews John Carmack for 5 hours
https://youtu.be/I845O57ZSy4

[8-4] Doom Wad Archive is shutting down :(
https://www.doomworld.com/forum/topic/130650
https://archive.org/details/wadarchive Archive Backup

[8-3]2 new tools released for BUILD game Legend of the Seven Paladins
https://gitlab.com/build-engine/lotspe The Extracter
https://gitlab.com/build-engine/lotspp The Packer

[8-1] DoomerBoards released Emerald City, a 15 map episode
https://doomer.boards.net/thread/2929

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0

TO SUBMIT NEWS, REPLY TO THIS POST

>> No.9174730 [View]
File: 2.68 MB, 1328x1644, 1644102467596.jpg [View same] [iqdb] [saucenao] [google]
9174730

=== CURRENT PROJECT ===
94 PROTONS OF /vr/
Deadline extended, see picture
https://mega.nz/folder/z9ZVEAJJ#t4IEL6VGFY7tBBMIEOKXUA

=== CURRENT RELEASES ===
512 LINEDEFS OF /vr/
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/512linesvr

=== NEWS ===
[8-12] The guidelines for the Quake 2 25th anniversary collaborative UNIT is here!
https://twitter.com/Colonthreee/status/1558056148795887618

[8-12] Quakespasm-Spiked has been updated
https://fte.triptohell.info/moodles/qss/

[8-11] Circadian Offset released
https://www.moddb.com/mods/circadian-offset-full-release/news/circadian-offset-full-release

[8-10] Various id games and their expansions are being merged into one install package on Steam
https://steamcommunity.com/games/2280/announcements/detail/3370400926531461244

[8-8]Coppertone Summer Jam 2 for Quake released(Copper for Quake required)
https://www.slipseer.com/index.php?resources/coppertone-summer-jam-2.103/

[8-8]The Quake 2 25th anniversary collaborative UNIT is here and open for submissions!
https://twitter.com/Colonthreee/status/1556598386110906369

[8-6]Nostalgia a 32 map megawad was released
https://www.doomworld.com/forum/topic/130681

[8-4]Giftmarcher releases a surprise Quake 2 map: The Drilling Station 161
https://leray.proboards.com/thread/4171

[8-4]Lex Fridman interviews John Carmack for 5 hours
https://youtu.be/I845O57ZSy4

[8-4] Doom Wad Archive is shutting down :(
https://www.doomworld.com/forum/topic/130650
https://archive.org/details/wadarchive Archive Backup

[8-3]2 new tools released for BUILD game Legend of the Seven Paladins
https://gitlab.com/build-engine/lotspe The Extracter
https://gitlab.com/build-engine/lotspp The Packer

[8-1] DoomerBoards released Emerald City, a 15 map episode
https://doomer.boards.net/thread/2929

=== PREVIOUS ===
https://docs.google.com/document/d/1-vrTgPGmlLwdO5VHHCJMxmRD05E6XlNmqHIN8aykRG0

TO SUBMIT NEWS, REPLY TO THIS POST

>> No.9169663 [View]
File: 2.68 MB, 1328x1644, PROTONS Sheet 18.jpg [View same] [iqdb] [saucenao] [google]
9169663

>>9168034
>>9168045
94 Protons Of /vr/
For those interested, go for broke! From August 11th to September 12th

MegaUpload: https://mega.nz/folder/z9ZVEAJJ#t4IEL6VGFY7tBBMIEOKXUA
>Proton Pack 1.9.6 (now works in Woof)
>PROTDECO16 (patch for testing your levels in GzDoom)
>94SplatDefault, 94SplatNC-HUD
>A collection of MIDIs for mappers to use.
Please stake a claim on a MIDI you've settled on so that we don't get doubles, also, you are not restricted to the MIDIs in the folder, feel free to use one you sourced/made yourself.
If the assets update, I'll reply to this post stating so.

Slots:
>E1 Boss Level, x2 Paratamizers as a finale: Claimed (?)
>E2 Boss Level: Discuss
Are you interested in making an E2 boss level, do you have anything special in mind, or would you be ok with a modified Icon Of Sin battle?

>Optional Hunted style map: Unclaimed
We could have up to two of these if there's the interest for it. Feel free to be playful with the concept of an Arch-Vile labyrinth.

>Optional Dead Simple map: Finished
>Large city battle level akin to Odyssey Of Noises: Discuss
One suggestion for a larger city level was that we all take turns designing parts for it. How would we best go about this?

>Secret slaughter map, ala Go 2 It: Discuss
Multiple ideas has been suggested. One cool idea was to use an existing /vr/ map as a base and slaughterifying it, is anyone interested in this, and do they have further suggestions for a suitable candidate? Someone else suggested another approach, mind that we could have two secret slaughter maps if we wanted to.

Current Submissions: 16 Maps!

To Do:
>M_DOOM (something styled after Plutonium in the periodic table)
>ENDOOM
>Interpics (optionally one per episode)
>E2 Boss
>E3 Boss
>Chainsaw
>Fist
>Super Shotgun
>Plasma
>BFG9000
>Possibly rework the Death Exit effects somehow

Reply to this post with submissions or questions.

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