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2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

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>> No.5342223 [DELETED]  [View]
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5342223

>>5341667
>Anything running on the Quake 2 engine, source gold engine, or unreal engine are retro even if they were released after 1999.

What about:
>Build Engine
>Infinity engine
>Dark engine
IF Windows 9.X wasn't the platform, it would not be listed as such in the sticky and rules posting.

A game that runs on windows 9x, DirectX 7.X and pre-2000 hardware is "retro". This is no different than many games for the PlayStation, N64, and especially the Dreamcast. What make it more entertaining to me is that "Ports" and "remasters" are acceptable as well. Specific hardware for emulation is also acceptable topics, which is why the Pi, Wii/Wii-u are well within the boundaries so long as the discussion is about games on the approved systems. Upscalers/line doublers et al for quality gaming on LCDs are part of this also. These are methods to play and preserve "retro" games.

There is so much frustration in this thread specifically coming from "Black and White", which was designed to run on a pre-2000 pc. The hardware and software requirements all are pre-2000.


CPU: 350 MHz Intel Pentium II MMX processor
RAM: 64 Mb RAM
GPU: 8Mb 3D Hardware Accelerator Card with Direct3D(TM) support (PCI/AGP)
DX: DirectX 7.0a
OS: Windows 95/98/ME/2000
Store: 600 Mb free hard disk space
Sound: DirectX 7.0a compliant sound card
ODD: CD or DVD 4x speed drive

>>5341667
>Stop shitposting
I am providing a fact based discussion as to why you are wrong. IF I was shitposting, this thread would be full of Fifa 2004 and Conkers Bad Fur Day posts. IF a HARD Y2k is to be believed based on your tiny words, EVERYTHING after 12-31-99 would be /v/. This includes many CRTs, many games and even specific models of some consoles. Can I talk about "Funtastic" Atomic orange N64? What about PSone systems or will this cause you duress also?

>> No.5103127 [View]
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5103127

>>5103112

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