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>> No.7973618 [View]
File: 1.27 MB, 1280x1440, why SEGA.png [View same] [iqdb] [saucenao] [google]
7973618

>>7970930
>And yet it even failed at that and Mario (the more Japanese-oriented of the two franchises) was by far and away more popular in America.
it "failed" because of bad jap pandering adventure era games being broken dogshit, zoomer. Literally before SA1, Sonic was more popular than both Mario AND Mickey Mouse to children. Back shit games for 2 decades and see how long your good press stays up. Sonic luckily don't have apes ready to lap up dogshit for IPs that should do much better, like Pokemon for example. Mario at least has 9/10 games for 35 years straight .

>> No.7883094 [View]
File: 1.27 MB, 1280x1440, why SEGA.png [View same] [iqdb] [saucenao] [google]
7883094

>>7877823

>> No.7699228 [View]
File: 1.27 MB, 1280x1440, why SEGA.png [View same] [iqdb] [saucenao] [google]
7699228

>>7686821
>I just wonder why Sega didn't immediately tell the dev team on X-treme to completely start over with a good concept this time after the first footage of Super Mario 64 got out there
Because they hated Gaijins so bad they just wanted them to rot as glorious Nippon make Sonniku look superior by them.

20 years later, they are fucking BTFO'd by all Americans doing Sonic better than them. Feels good. Fuck SEGA.

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