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>> No.6798239 [View]
File: 1.64 MB, 640x360, its_also_a_problem_on_the_other_side.webm [View same] [iqdb] [saucenao] [google]
6798239

>>6798040
Problem is those walls are involved with monsters getting out of the wall, and using linedefs to block them may stop them from getting outside.
Not a bad suggestion though.
>>6798102
I'm thinking that, but it's going to tight squeeze aligning GATE textures into the map. Going to try it and see how I go.

On a side note, is there a quick way to make WebM's under a filesize limit? I've been using Boram and I've spent a while remaking and reducing the same video's size.

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