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>> No.6996160 [View]
File: 230 KB, 1402x519, imp space.png [View same] [iqdb] [saucenao] [google]
6996160

Heyo, author of 2048 map 11, Retirement Grease, I fixed these 10 imps not teleporting into the level like they should (they couldn't reach the teleport linedefs because there wasn't enough space for their hitboxes to pass over it far enough).

Now, my question is, this is going to make the blue key room even harder, and that's already a real tittytwister of a room, so I want to ask if you're willing to let me soften it slightly, maybe place a couple of stimpacks, or if you prefer it this way. There hasn't been a lot of complaints, but it was pretty tough for me when I first played it, and it's quite a spike in the first third of the levelset.

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