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/vr/ - Retro Games

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>> No.4870229 [View]
File: 67 KB, 640x390, pottery.jpg [View same] [iqdb] [saucenao] [google]
4870229

>>4870212
>>4870205
Pottery
That goddamn phoenix rod flamethrower. Aside from the staff its literally the most useless weapon to use for the tome powerup.
> inb4 it doesnt use ammo
> except that the game is overflowing with ammo

Best weapons to use with the Tome:
Goldwand - shotkun blasts fired pistol speed with a weapon that is rarely used so it practically has infinite ammo, and then you get the ammo back lickety split from the mummies you killed. And that number of hits means stunlock and you can whip it around effortlessly. Claw is better but this is just so easy to use and you dont need a crowd to make the most out of it.
Claw - Lets just KILL EVERYTHING and make it curl up in a ball stunned, uses lots of ammo but its worth it.
Hellstaff - Can destroy a horde if you bottleneck them, fire several shots just to make sure. Will deftly destroy ironliches. Also hellstaff rune ammo grows on trees and you can carry an obscene amount of it.
Mace - Those big cannonballs. Its built for the tome combo. But you have to stand still. Oh and it doesnt work in the water either. And it doesnt work on bosses either. And its a rare weapon. The list of "And"s just seems to go on.
Crossbow - If you got to, I guess.
Phoenix - Free ammo, but the damage is shit. It also whips around more than my dick, so you cant move.
>>4870193
you piece of shit, what the hell is it with people hating random damage?
I dont like the 1d8 variance either but you've got to have random damage otherwise the entire game becomes one big equation and has no suspense to it.

50-100% of listed damage is a good rule of thumb to use, the original Fallout games worked like that most of the time. Add a small critical hit chance that adds 100% of the listed damage.
> bullets list "14" so they cause 7-14 points
> small chance it does +14 on top of that
> revenant fireball says it does 64 so it causes 32-64, small chance it does +64 and kills you
Taking risks should be punishable, real life is no different.

>> No.4408825 [View]
File: 67 KB, 640x390, pottery.jpg [View same] [iqdb] [saucenao] [google]
4408825

>>4404295
actually holy water was pretty much a stunlock kill on the grim reaper, you just have to make your initiative check really well (he just sits there in the flames, he might get out but he'll bounce down there on the pedestal again and you just remove the rest of his life). Yes it takes spamming it but youll get him, and maybe some of his sickles too.

>>4404224
>>4404254
Pocketwatch in Castlevania is fucking useless. For that many hearts id rather just throw crosses.
> the pocketwatch is useless on bosses
> any new enemies you run into can still move
> takes away the weapon you were using

>>4407256
That does remind me of the ICE ARROW from Zelda OOT
> mfw ive got the light arrow by this time
> why freeze enemies when I can destroy them

>>4404652
>>4405508
Even Doomguy uses the spreadgun.

>> No.4372071 [View]
File: 62 KB, 640x390, pottery.jpg [View same] [iqdb] [saucenao] [google]
4372071

>>4372059
This.

>wah BD is over exposed too many people talk about it
>new BD build comes out or whatever
>posts non-stop about how much it sucks and how awful Mark is

I start to like Mark more and more whenever the Zdoom forum clique move in and start shit-posting about him. Yeah he said dumb edgy racist stuff and he wanks himself off but that's more bearable than a circle-jerk. It's just one dude jacking it compared to a forum's worth.

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