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>> No.4883589 [View]
File: 3.77 MB, 2409x5353, quake_qore_compilation.jpg [View same] [iqdb] [saucenao] [google]
4883589

>>4883328
I recently started to replay Q1 and Q2 - can you tell me what sourceport of Q2 and which texture packs/mods you are using? I have something but it's not really good enough.

This is my Quake, I added few mods such as more gibs and blood, then replacing skies and water/lava shaders and more shadows but it's still without any texture mods and no texture filtering.

>> No.4482094 [View]
File: 3.77 MB, 2409x5353, quake_qore_compilation.jpg [View same] [iqdb] [saucenao] [google]
4482094

I last played Quake very long time ago. I wanted to play it in the pixel glory and not use HD packs. I tinkered quite a bit and found Qore mod, which adds more gibs bit like Brutal Doom. I really do love the way it looks altough someone here probably hates it.
However, what is the "best" engine for Quake 2? I'm looking for something which adds dynamic shadows as I like the way it creates atmosphere but I don't like any texture mods though.

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