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>> No.8629771 [View]
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8629771

Found this little gem https://github.com/Lewisk3/UltimateClassicMinimap

and managed to tweak a few things more to my liking (as I do with most mods - I do it for my own use) after diving into the code
However I would like some help here: It uses TEXTURES and pieces of Titlepic for some icons, and object sprites for other. There are some mods that alter titlepic so that screws things quite a bit. It also varies size of icons to some ridiculous unreadable degree. I want to make it display (different) abstract icons of a constant size for enemies, items and guns, instead of using full item sprites as it does now.
Also a weird bug: It originally draws a ThickLines 2 pixel wide for walls. I made it draw regular lines instead, that should always be 1 pixel wide (basically replaced all instances of ThickLine with just line that does not have thickness parameter), but for some reason if the line crosses the border circle, it is always drawn as 2 pixel wide, despite there no ThickLine left in the code. How do I fix that?

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