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>> No.4264361 [View]
File: 752 KB, 1920x1080, Screenshot_Doom_20170916_230719.png [View same] [iqdb] [saucenao] [google]
4264361

>>4264324
>>4264318
Try out Ultima Underworld actually. Once you get past the controls (the game actually feels surprisingly alright if you use largely mouse controls, since it gives you momentum) and the wonky combat, it's really interesting and fun to explore/

>>4264292
>then there's things like russian overkill, which are pure novelty value that make *everything* piss-easy. those, I don't understand why people enjoy.

This and most of what he says desu. I honestly turned to Project Brutality and UDV's Truly Brutal mode recently because I've already beaten doom 2 and most of 1 on Ultra Violence. Aside from Sunlust, a lot of maps have kinda become boring to me. I even managed to beat a ridiculously difficult map called Kadath which gives you maybe 10 health kits in the entire map because I know Doom enemies so well now.
Yeah PB's balance is questionable, and it doesn't always work with certain mapsets but it's been interesting to play something so difficult, but completely do-able and skirt along the razor's edge and get into scary situations with threatening enemies.

It's not stock doom, but stock doom will always be there y'know?
It's scary and tactical, and that's what I've been enjoying for all its frustrations.

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