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/vr/ - Retro Games

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>> No.8056470 [View]
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8056470

>>8056429
It's easier to smooth out polys than to re-animate a model.

Also found a MAJOR oof in the re-release - you can't look straight up/down - there's about 7-8 deg. threshold.

I know there are some secrets on the user maps that require you to shoot butons in narrow places straight up/down that this makes inaccessible.
quick example - this secret in DOPA can be activated with an axe in vanilla, in the Quake-eh you can't quite reach it in a jump since you cant look all way up.

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