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/vr/ - Retro Games

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>> No.10536425 [View]
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10536425

>>10533457
More reason for the GZDoom dynasty to collapse by 2029-2033. Zandronum, K8vavoom, Crispy, and Eternity are where its at. If Skulltag could get fucked over and end up 6 feet or more under, then GZDoom and its mods can get exposed in a way at least somewhat like the Escapist's financial woes. Gawker's filing for bankruptcy, the downfall of Viceland, both ratings-wise and investor-wise, then so can the scum that is the majority of the ZDoom discord and forum mod team be exposed as groomer trash, or both that, and substantially-severely mentally screwed up.

>> No.9561943 [View]
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9561943

I worry that many of the parts, if not entire systems these days and for quite a while from entities such as Anbernic, maybe Analouge, and Coolboy, and some others, in Mainland China, and Hong Kong, will be of inferior build quality than many systems from 2-5 years ago due to the growing "LET IT ROT" trend among many late millenials and the bulk of Gen Z people going on over there.
"BAI LAN!"

>> No.9500508 [View]
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9500508

>>9500480
>>9500483
>Mildly Dangerous Day
>Living Too Late
Played both of these for the first time in the beta compilation. Loved both, and they serve as a good opening for the WAD. Thank you both so much for sharing them!
>>9500390
Just split it into two 5/6-map episodes. It's the cleanest solution at the moment, and it'll let you get a little creative naming the eps.

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