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>> No.10627979 [View]
File: 21 KB, 270x125, schlop schlop schlop schlop schlop schlop schlop.png [View same] [iqdb] [saucenao] [google]
10627979

>>10624498

>> No.10526582 [View]
File: 21 KB, 270x125, 1645251910013.png [View same] [iqdb] [saucenao] [google]
10526582

*schlop schlop schlop schlop schlop schlop schlop schlop schlop schlop schlop schlop schlop schlop*

>> No.9918908 [View]
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9918908

>>9914915
>What's the best way to play through pic rel in current year?
For just the base experience with some niceties, Crispy Doom or Woof.

>Is there a total conversion of it with actual 3d models or something? Like a quake engine version of it.
No. Doom's gameplay and conventions don't easily translate directly to Quake's. There are some 3D model packs from like, 20 years ago, and they look like total dogshit, maybe you'd like that, but probably not.
Don't be afraid of 2D sprites.

>>9915084
>>9915063
>>9915553
Locking down to 35fps looks smooth as is (mind, none of the animations are even remotely this fast), but as said, ports can easily go past this and it's not tied in lockstep with game logic or animations.

>>9915321
It was carried over from Wolfenstein 3D, where it actually made a lot of sense, because:
>no up or down
>floor always perfectly flat
>walls always perfectly flat and at 90 degree angles
>there's no acceleration or deceleration, you start and stop instantly
So what you can do is to make a some VERY fast and precise moves which stack with your keyboard movement, and given that hitscanners have lag to their aim allowing you strafe out of the line of their fire, you can do some SICK dodging. If you want to be a pro at Wolf3D, then mouse movement is vital.

However, it doesn't make any sense at all for Doom, because there is height, the floors and walls can vary greatly, and you actually do build up your speed and gradually come to a stop as you move, thus the "mousewalking" becomes a horrible and jittery liability at best.
People recognized this at the time, and there were ways to play Doom with the mouse for turning but disabling the back and forth movement, such as novert.exe, or removing one of your mouse rollers. This became the dominating gameplay meta. The new official ports let you play with the mouse for just turning.

>>9917959
Unironically a solid port. Turn off VSync and you're golden.

>> No.8642359 [View]
File: 21 KB, 270x125, 1645161182363.png [View same] [iqdb] [saucenao] [google]
8642359

*Schlop schlop schlop schlop schlop schlop*

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