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/vr/ - Retro Games

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>> No.9498106 [View]
File: 2.21 MB, 800x450, that last bit of polishing.webm [View same] [iqdb] [saucenao] [google]
9498106

>>9498031
After playtesting and getting some feedback. I've changed up Doomslayer's pistol a little more to be a shotgun blast of the stun pellets instead of just one, it also now passively recharges instead of needing to be charged by attacking. This was done cus it was WAY too easy to combo back and forth between the Thunderbuss and the stun pistol and just lock anything down forever.

I also changed up the True Flight dagger a little, originally it just flew forward forever with no drop off, now it does that and it's capable of redirecting itself when it bounces off walls, it's really goddamn funny throwing this thing down a hallway and hearing something get hit a few moments later. The Greed knife no longer spawns ammo on hit, instead you now just throw three at once for big health regen.
Finally you can't really see it here but the Thunderbuss doesn't respond to reload or zoom inputs if you can't use those tools. No more holding the button and just cancelling out for free. Blaz is pretty much good to go at this point, so it's Doomslayer needing those last few tweaks to make him feel good to use and still be reasonably balance.

Fuck the filesize limit again. The first webm I made was too big so I had to re-re-record and process another one. Christ.

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