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/vr/ - Retro Games

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>> No.8789450 [View]
File: 2.99 MB, 640x480, Steven Seagal plays Quake2.webm [View same] [iqdb] [saucenao] [google]
8789450

it's a good game, with a great soundtrack

>> No.6140673 [View]
File: 2.99 MB, 640x480, Steven Seagal plays Quake2.webm [View same] [iqdb] [saucenao] [google]
6140673

>>6140602

>> No.5966748 [View]
File: 2.99 MB, 640x480, Steven Seagal plays Quake2.webm [View same] [iqdb] [saucenao] [google]
5966748

>> No.5954589 [View]
File: 2.99 MB, 640x480, Steven Seagal plays Quake2.webm [View same] [iqdb] [saucenao] [google]
5954589

>>5953291
>bulletsponge
>Q2
only remote "proof" for this claim i have ever seen was some retarded tripfag using some weird ass source port that changed things. if anything, enemies in Q2 go down too easily

>I still don't get the logic behind the misaligned crosshairs.
picking your handedness (left- or right-handed) makes an actual difference. also, you get to shoot around corners.
if you want to shoot straight ahead, you can set your handedness to 'center'

>everything else
subjective at best, but always gets the q1fags salty anyway

>> No.5677487 [View]
File: 2.99 MB, 640x480, Steven Seagal plays Quake2.webm [View same] [iqdb] [saucenao] [google]
5677487

>>5676806
>doesn't want to be able to shoot around corners

>> No.5628592 [View]
File: 2.99 MB, 640x480, Steven Seagal plays Quake2.webm [View same] [iqdb] [saucenao] [google]
5628592

alias hand_toggle "hand_left"
alias hand_left "hand 1 ; alias hand_toggle hand_right"
alias hand_right "hand 0 ; alias hand_toggle hand_left"
bind MOUSE3 hand_toggle

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