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/vr/ - Retro Games

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>> No.4949093 [View]
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4949093

>> No.1618195 [View]
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1618195

many retro games are weak in their artistic value and make no case whatsoever that video games are art. i propose this mostly because of the inherent design elements--the story, music, and visual design may be fun or memorable, but lack any qualities one might impose on traditional works of art.

if that line of thinking is applied to the experience of the user--how they experience these games as art--that can only be defined by the individual. but a weakness can still be inferred. the video games craze of the retro era positioned itself around the game- and fun-oriented aspects of video games, and i think that was because of a lack of artistic merit on behalf of the medium.

when looking at the examples selected for the smithsonian exhibit, i'd like to think that the unique experiences presented in some retro games would have influenced different choices.

as has already been brought up in this thread, super metroid is an extremely important example of creating atmosphere and mood (to say nothing of the visuals or music). it is a great piece of story-telling, utterly immersive, and has effected countless players who revel when they find anything comparable in modern games.

another poster mentioned another world. if one were taking the analysis of games as art seriously, you'd have to include it--you'd have to draw correlation as well, between it and super metroid, between early games that created atmosphere. show an evolution over time. discuss the future of the medium.

i'd like to discard the list entirely. it lacks the hallmarks of sincere analysis.

retro games i think make the best case for games as art:

rogue/hack
the magic of scheherazade
silent hill 2
rygar/metroidvania games
shadow of the ninja
dragon warrior 3
final fantasy 6
kid icarus
secret of evermore

>>1618179
who says she can't be intelligent and i can't be a tremendous fucktard at the same time?

>> No.1090526 [View]
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1090526

Alright. I love RPG's, but I just can't get into NES era RPG's. Dragon Warrior specifically.

Now, everything SNES/Genesis/Gameboy onward, I can handle no problem. But I'm trying to catch up. So far my favorite RPG of all time is Star Ocean 2. More so than any current gen RPG, more-so than any of the others I got ahold of recently. Pretending SO2 is the ONLY RPG I've ever played, what are some other RPG's I might enjoy?

(Also, I don't know if it's mechanics or aesthetics, but FF1/FF2 on PSP sat okay with me. I honestly think it was because of the improved mechanics, though. So if there are also remakes on older systems/current gen handhelds, I'm game.)

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