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/vr/ - Retro Games

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>> No.9128681 [View]
File: 323 KB, 400x520, 1495342744534.png [View same] [iqdb] [saucenao] [google]
9128681

>>9128640
>For me mix a little bit of the atmosphere from 3 into 2016 and eternal and would stop hating those new doom games
That's what I liked with 2016: The silly "chronicles" shit is more detached and less in your face and the game more closely follows 3's tone and story structure, going through the UAC Mars base and hopping into Hell once in awhile.

>> No.4008714 [View]
File: 323 KB, 400x520, SHOCK AND AWE.png [View same] [iqdb] [saucenao] [google]
4008714

=== CURRENT EVENTS ===

QUMP
-Mapping deadline reached; awaiting release?
-https://docs.google.com/document/d/1Zlfb2U2VCeS70uS6Klc2ZEOC9KtnYyCyBXEmeetjh0c/edit
-https://www.youtube.com/watch?v=Mp_ZqCZPJKk

OP
-2016 torrent of idgames archive is gone; needs replacement?

=== NEWS ===

[5-21] Quickstart archived updated
https://drive.google.com/open?id=0B47V8l2eVZKxRU82S3JkZkdBRXM
magnet:?xt=urn:btih:M7UY7BPNE7BT3Y5EFVYGGS6RSSQ6WS66

[5-21] Intermission E2M4
https://www.youtube.com/watch?v=O7EvK_CIL9U

[5-21] BloodGDX beta released
http://m210.duke4.net/index.php/files/viewdownload/9-java/50-bloodgdx

[5-20] D4T 2.0 released
https://forum.zdoom.org/viewtopic.php?p=965349&sid=f15342e8cbcea51bd4f76d5c41ad8278#p965349

[5-19] Shadow Warrior Classic on Steam is now bundled with Alpha (June '96) and Beta (April '97) builds
http://store.steampowered.com/app/238070/Shadow_Warrior_Classic_1997/

[5-18] Doom Quickstart Archive release; a 3.1 GB archive of IWADs, maps, mods, and sourceports
https://drive.google.com/file/d/0B47V8l2eVZKxdjhMOFlkMHRmV2c/view

[5-16] Jimmy's jpg.pk3; a jokewad that gives all textures and sprites shitty JPEG quality
https://forum.zdoom.org/viewtopic.php?f=46&t=56322

[5-16] Trailblazer update
https://forum.zdoom.org/viewtopic.php?f=43&t=47494&start=1020#p997715

[5-15] Temple of the Lizardman 4 released
https://forum.zdoom.org/viewtopic.php?f=19&t=49164&p=996529#p997009

[5-14] Zanieon's Akzos City, a conceptual resource map
https://forum.zdoom.org/viewtopic.php?f=42&t=56444

[5-14] Project MSfiX'd Beta; a fixed version of the original mod compatible with the latest GZDoom
http://www.mediafire.com/file/3f2rkrodhlaaraw/projectmsfixd_vr051417.pk3

=== PREVIOUS ===

http://pastebin.com/PZDkqABT

=== PROTIP ===

If you would like to submit any news or your personal map or mod releases here, or want to contribute to the OP, please reply/backlink to the OP or this post.

>> No.3674354 [View]
File: 323 KB, 400x520, SHOCK AND AWE.png [View same] [iqdb] [saucenao] [google]
3674354

>>3674331
Unlike many other generals, /doom/ is fortunate enough to have a janitor frequenting the threads.

>> No.3629937 [View]
File: 323 KB, 400x520, SHOCK AND AWE.png [View same] [iqdb] [saucenao] [google]
3629937

>>3629824
At least he didn't fuck up the news post like I did, I guess.

>> No.3529712 [View]
File: 323 KB, 400x520, SHOCK AND AWE.png [View same] [iqdb] [saucenao] [google]
3529712

>>3529632
Beating through the megawads would probably be a given. In regards to multiplayer maps though? That's a TON of various stomping grounds.

>> No.3469285 [View]
File: 323 KB, 400x520, SHOCK AND AWE.png [View same] [iqdb] [saucenao] [google]
3469285

Man, Doom 2 has a really well rounded selection of monsters

Probably my only real gripe though is how Lost Souls have too much HP in general, for a swarm-type monster you'd think they should be taken out with one shotgun blast.

>> No.3361773 [View]
File: 323 KB, 400x520, SHOCK AND AWE.png [View same] [iqdb] [saucenao] [google]
3361773

>>3361748
Doing a bit of reverse searching, it supposedly comes from the 'School Guide' book.

>> No.2887817 [View]
File: 323 KB, 400x520, 1434729428783.png [View same] [iqdb] [saucenao] [google]
2887817

First post of 2016
(fuck all your different time zones)

>> No.2798469 [View]
File: 323 KB, 400x520, 1434729428783.png [View same] [iqdb] [saucenao] [google]
2798469

Is there an instruction manual or something for Wrath of Cronos that explains what the items do?

>> No.2481652 [View]
File: 323 KB, 400x520, 1386205697344.png [View same] [iqdb] [saucenao] [google]
2481652

>>2481480
>And the bitch once he (obviously) told her about this bashed me because I showed him 'scary games about killing that will make him have bad dreams at night'.
So does he like have the mentality of a four year old or something? Is he legit retarded? I can't think of any other reason your sister would coddle him this much.

Listen, the kid's gotta play some Doom, it's the only way for him to face his demons.

>> No.1563154 [View]
File: 323 KB, 400x520, 1364682312570.png [View same] [iqdb] [saucenao] [google]
1563154

>>1563142
>you will never have a QT Japanese artist doomer crush on you

>> No.1247506 [View]
File: 323 KB, 400x520, STAND AND SHOCK.png [View same] [iqdb] [saucenao] [google]
1247506

>>1247490
Doomguy's HUD face is probably one of the best set of sprites ever created.

>> No.770196 [View]
File: 323 KB, 400x520, 1364682312570.png [View same] [iqdb] [saucenao] [google]
770196

>>770181
Best Screenshot ever

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