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/vr/ - Retro Games

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>> No.7125428 [View]
File: 58 KB, 512x384, rott.jpg [View same] [iqdb] [saucenao] [google]
7125428

>"At the time ROTT came out, the world was on fire with Doom deathmatch. For good reason, it was all kinds of awesome – we played a lot of it at the Apogee offices. So when you were putting out a game AFTER that, where do you go? Well, we had a buttload of different styles of gameplay. Not just straight up “Deathmatch”, we had a ton of others ways to play. We also wanted to go past the generally accepted (in 1994) number of players, which was four. We wanted to go all the way to 11. I can’t recall if picking 11 players was a reference to the movie “This is Spinal Tap” or not, but there you go."
-Joe Siegler, Apogee/3D Realms

>> No.7103790 [View]
File: 58 KB, 512x384, rott.jpg [View same] [iqdb] [saucenao] [google]
7103790

Joe Siegler also believes ROTT was the first game with Non-Linear Level Progression: "It's nowhere near as pronounced as it was in Hexen, but in Extreme ROTT (not the original ROTT), if you got to the first level of Episode 2 (called High Road Low Road), you were presented with a choice. There were two exits on this level. One took you to Episode 2 Level 2, and the other took you to like Episode 2 Level 5. Because of the way the game was constructed, the boss level had to be a specific number (I think Level 9 on Episode 2). The bosses had special game coding such that you had to use them on the level number they were originally designed for, or the game would crash - hence the problem (crashing) in my original "Vomitorium" level. Anyway, Tom took the player through a different way to get to the end of Episode 2 there. Depending on which exit you took in E2L1, you'd get a different set of levels taking you to Episode 2 boss level. Again, it's nowhere near as pronounced as it was in Hexen, but if my memory serves, Rise of the Triad was the first game such as this not to progress in Level 1,2,3,4,5 order 100% of the time."

>> No.7103149 [View]
File: 58 KB, 512x384, rott.jpg [View same] [iqdb] [saucenao] [google]
7103149

>>7103118
The only way to deal with Furries is MERCILESS EXTERMINATION.

>> No.7100624 [View]
File: 58 KB, 512x384, rott.jpg [View same] [iqdb] [saucenao] [google]
7100624

>>7100559
Yeah that is what it is supposed to be but it doesn't really look like it. You can actually see Lorelei (dark headed lady) holding that weapon on the intro cinematic.

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