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/vr/ - Retro Games

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>> No.8345880 [View]
File: 31 KB, 755x708, 1502223651348.png [View same] [iqdb] [saucenao] [google]
8345880

What if, in the next MBF21 /vr/ project, we replace the health bonus sprite with a bloody heart similar to Blood, so that you could assign one new custom enemy to drop a health bonus when it dies? It's a cool way of healing. Maybe make that the only way of healing. Some bigger enemy could drop a bigger heart as a stimpack but then you'd need something to replace medkits as well. Also another possible cool monster type would be a slow melee-only zombie a la D4V. I remember seeing a repaletted version of that zombie in Realm667

>> No.7266228 [View]
File: 31 KB, 755x708, 1502223651348.png [View same] [iqdb] [saucenao] [google]
7266228

If I change the sprite of a monster, does that also change the monsters hitbox? like changing the spiderdemon sprites to something smaller?

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