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/vr/ - Retro Games

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>> No.1662264 [View]
File: 152 KB, 1793x672, RetroArch-0601-153632.png [View same] [iqdb] [saucenao] [google]
1662264

I've always used nearest neighbor but I've been messing and configuring CRT-hylian a bit and I noticed it does make some difference. It makes everything less rough and better detailed while still mantaining the pixels sharp in place. I don't like sharp black scanlines over my games or NTSC blurriness or phosphor or whatever. From the distance where I play the games I can't notice much difference, but that's what I like the best.

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