[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10991836 [View]
File: 324 KB, 728x546, 1664841173357561.png [View same] [iqdb] [saucenao] [google]
10991836

>>10990991
>If a game can be completely trivialized by following a guide or just knowing how obtuse mechanics work, then it's essentially a static puzzle game

>> No.10893935 [View]
File: 324 KB, 728x546, 1665875781466570.png [View same] [iqdb] [saucenao] [google]
10893935

>>10893238
It might just be bad luck on my part but I keep having lifts stuck while using the new Nashgore version and have to run the cleanup constantly.

>> No.10736418 [View]
File: 324 KB, 728x546, 1664841173357561.png [View same] [iqdb] [saucenao] [google]
10736418

>>10736340
The Quake remaster is fine, quit trying so hard.

>> No.9970213 [View]
File: 324 KB, 728x546, 1664841173357561.png [View same] [iqdb] [saucenao] [google]
9970213

>>9970208
You were warned about TNT, I'm sure you're gonna play Master Levels eventually.

>> No.9944021 [View]
File: 324 KB, 728x546, 1664841173357561.png [View same] [iqdb] [saucenao] [google]
9944021

>>9943474
>>9943476
>>9943489
>>9943852
The entire video is him defending Mark and Brutal Doom.

>> No.9755379 [View]
File: 324 KB, 728x546, 1664841173357561.png [View same] [iqdb] [saucenao] [google]
9755379

Has there ever been a project to improve Redneck Rampage, like colouring the keys, fixing the out of of control damage RNG and maybe tightening up some of the maps.

>> No.9411995 [View]
File: 324 KB, 728x546, 1664841173357561.png [View same] [iqdb] [saucenao] [google]
9411995

DS and PSP feel /vr/ and the Wii kinda does because it felt outdated graphics wise when it came out but the 360/PS3 don't and I think it's because playing games changed with them, necessary patches and DLC became ubiquitous.

>> No.7259001 [View]
File: 325 KB, 728x546, 1588204334599.png [View same] [iqdb] [saucenao] [google]
7259001

Any advice for a Doom 64 first run? Should I bother with the Demon Keys or does it make it too easy?

>> No.6523240 [View]
File: 325 KB, 728x546, 1588204334599.png [View same] [iqdb] [saucenao] [google]
6523240

Say anons, what's the best WAD Load Order when dealing with a lot of em? My main ordering idea has just been
>IWAD
>Map Set
>Sound Stuff (SFX, Soundtracks)
>Gameplay Stuff (Autoautosave, Vanilla Essence, haven't tried BD or PB yet but that's probably where they'd go)
>Graphics Stuff (Dehacked, Sprite fixes and Smooth Doom)
Am I retarded in doing it this way? I just found this shit on a quick search and that's what I've been using with no issue but I have been experiencing some stutters, I don't know if it's my load order or my PC being an ape.
>>6523235
Yeah, infighting is great both tactically and just fun wise. I'm really annoyed that in Eternal (inb4 not retro but fuck you it's relevant to conversation) they have enemies infight while you make their way to you but they don't actually do any damage to each other, it's all a big theater show.

>> No.6515367 [View]
File: 325 KB, 728x546, 1588204334599.png [View same] [iqdb] [saucenao] [google]
6515367

>>6515362
>>6515356
>>6515345
>>6515338
>>6515327
Also, the Doom Guy Joe Rogan image was posted a while back, go get that if ya like.

Navigation
View posts[+24][+48][+96]