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>> No.9013378 [View]
File: 189 KB, 960x540, Screenshot_Doom_20210106_184527.png [View same] [iqdb] [saucenao] [google]
9013378

>>9012485
I like Morrowind's stock arrangement for the inventory/status screen.

Doom's vanilla HUD is perfectly fine, but one of the mod HUDs I really like is NC-HUD, as it's full-screen, configurable, and gives you all the info you need while not obscuring your vision, also keeping Doomguy's face on there.

>>9012658
How does OpenMW differ from regular Morrowind with the codepatch?

>> No.7263792 [View]
File: 190 KB, 960x540, Screenshot_Doom_20210106_184527.png [View same] [iqdb] [saucenao] [google]
7263792

>>7263227
I found it myself, my hint is: Hidden well by shiny steel textures.

Fun .wad, I like the odd bits of realistic interiors placed here and there, not a lot, but say one room has some desks and chairs, another is a locker room, etc, without sacrificing the typical Doom style abstract level design.

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