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/vr/ - Retro Games

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>> No.6264471 [View]
File: 35 KB, 633x469, classicwads.png [View same] [iqdb] [saucenao] [google]
6264471

>>6264204
Classic as in the year? or classic as in vanilla-compatible? or classic as in it can run on Crispy Doom?

Here is my current collection of WADs that will run on Crispy Doom, pic related. The unzipped ones I haven't touched yet; the ones I unzipped, I put the release date in the folder name. As for the ones I recommend:
>Fully Vanilla-compatible
Scythe (2003)
Scythe 2 (2005)
Scythe X (2009) (I haven't played it yet, but Scythe & Scythe 2 are my favorite map sets so far, so I imagine it will be great)
Doom the Way id Did (2011) (I had a LOT of fun grinding and completing deathless runs of each of Doom's original episodes 1-3, and Doom the Way id Did is really really good and has comparable difficulty, so one day I will learn the routes and grind out deathless runs of these three episodes as well. There is also Ultimate Doom the Way id Did, which is a fourth episode, and Doom 2 the Way id Did, but I don't know how good they are yet.)
Back to Saturn X (2017) (I haven't played it yet, but I've read nothing but good things about it)
>Limit-removing port required, like Crispy Doom
Sigil (2019)
No Rest for the Living (2010) (really good, but I dunno where you could download a copy)

I am currently doing my first play-through of Rebirth (2003). The only reason I heard of it was because James Paddock created a custom MIDI pack for it in 2017. If you don't know who Jimmy is, he is a legendary MIDI maker; he made the MIDIs for John Romero's Sigil, for example. Anyway, I don't know why Jimmy chose this map set in particular to make music for, maybe it was just out of pure nostalgia for a WAD he played in the past - so far, the best thing about the maps is Jimmy's music, imo. I didn't particularly care for the first half of the map set, but things are starting to pick up; I really liked map 16, but that also could be because I REALLY liked the music.

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