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/vr/ - Retro Games

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>> No.995805 [View]
File: 18 KB, 702x652, caco.png [View same] [iqdb] [saucenao] [google]
995805

>>995765
Is Lost Episode the one that starts out in that weird space map with invisible floors? I never got too far in that, but I didn't HATE it. I'll have to give it another try.

I've never heard of the rest of those, so thanks a million; I know what I'm doing tonight. What do you mean by RPG elements? I'm not much of a role player, but I can dig leveling and equipment stats, etc. in a fast-paced game like Doom. However "A wild Imp approaches! ATTACK>SHOTGUN. -50HP. Imp dies." would be a different story.

>>995771
I played through KDIZD once and liked it pretty casually. ZDCMP looks promising from the screenshots and bullet points I just read. Thank you, as well, friend.

>> No.956670 [View]
File: 18 KB, 702x652, caco.png [View same] [iqdb] [saucenao] [google]
956670

Does anyone have any experience with WiiDoom? I'm trying to give my little bro the best game ever, and I'm having a little trouble.

1) I see "e1m1.mp3" etc. in the .cfg file; can I put the music in the folder as audio files and have it play in the game. If so, where exactly do I put them, and will it take other formats?

2) The run button doesn't seem to do anything. On the Wiimote it has analog movement and aiming, so there's no need for a run button, but it's nigh impossible to aim with that thing. With the Gamecube controller I can't run or turn quickly.

I know you guys aren't tech help, but I can't find anything on Google, and this seems like the next best place to ask.

>> No.527023 [View]
File: 18 KB, 702x652, caco.png [View same] [iqdb] [saucenao] [google]
527023

>>526970
Oh shit, did he finish it? The demo was awesome.

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