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/vr/ - Retro Games

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>> No.9670607 [View]
File: 1.27 MB, 1600x900, spasm0131.png [View same] [iqdb] [saucenao] [google]
9670607

>>9666845
>>9667059
>Le ctrl+shift+T
No offence but that trick never worked for me whenever this happened a couple of times over the years, it's probably that strange instance I read about where the session data gets deleted but not updated/replaced with a new log during application shutdown after the OS update forces a restart along with the browser getting updated in background.
I could just manually retrieve all of those tabs from the history menu, but some pages I have preserved by not refreshing them for months (years even) are now dead after reloading the cache, at least now I am free from the eternal backlog again

>>9669208
I think that most of my problems with VR (and probably QuakespasmSpiked in genereal) stem from me having a shit decade-old netbook and stealing the entirety of Quake1 retail content from 3Dshooterlegends

>ToDo - regular shotgun to randomizers if axeman's rumble is on.
If it's gonna work as a "chance to replace DBS/NG upon map load" - please give the weapon pickup include 10 shells upon collection (compared to double-shotty's 5) to compensate for the missed weapon progression upgrade as an offset for getting ahold of means to kill the monsters from afar at last - as very few maps in VR are built with AxeMan Rumble in mind currently

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