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>> No.3369346 [View]
File: 2.93 MB, 750x422, Desktop 07.18.2016 - 09.00.53.02.webm [View same] [iqdb] [saucenao] [google]
3369346

Earlier someone posted a video (>>3368603) about a custom Quake client with various >180FoV rendering methods included. Pretty cool client, but unfortunately very slow when running at 1080p and hardly playable. I wondered if it could be used to load a map, use the cubic projection, and create skybox textures from that, and sure as shit it works.

Only issue is texture size- at 1080p, each side is rendered at around 400px on each side, which has to be reduced to 256px if you don't want it to get auto-squished and look like shit- and that's honestly way too small for a good looking skybox.

Neat concept, though.

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