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>> No.9684407 [View]
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9684407

>>9682167
I think it's interesting how most people have similar ideas of basic additions to the Doom roster and even later games in the series almost capture that
>basic zombie melee fodder
Most zombies since D3
>hellhound/zombie dog
RPG and maybe the Marauder's wolf
>kamizake
The engineers from the new Doom's and i guess Revenants in DRPG, but also new Lost Souls
>gargoyle/flying imp-like demon with wings
Eternal
>plasma rifle zombie
I guess the new soldiers even though they don't carry the exact same weapon
>poison enemy
Cursed prowler, one Imp variant from D2RPG and maybe the Cybermanc
>grenades or flamethrowers
For the former the new Arachnotron and for the latter there's new Mancubi and mecha zombies
>teleporting enemy
Wraiths and Prowlers
>multiple projects at once
Prowler has a tri-shot projectile and there's some other examples like one of the Hell guard's attacks
>upper half design
Helltime Hunter and maybe the second DHunter phase
>cyber minotaur that isn't a Cyberdemon
I guess the Bruiser
>fire baron
Maybe id really is taking ideas from mods and Realm667 materials
Though maybe there's going to be specifics about how something looks/plays and if it's really "canon" or how anyone expects it to be done
It also reminds me of that ZDoom thread, Reincarnation of Evil

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