[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.10760534 [View]
File: 592 KB, 2682x4093, 1697030742165261.jpg [View same] [iqdb] [saucenao] [google]
10760534

>>10760448
2048 Units Of /vr/
30 Years With Doom
Solar Struggle
Overboard
KDIKDIZD
Doom 64 For Doom 2
Sigil
Sigil 2
Doom Zero

>> No.10315461 [View]
File: 592 KB, 2682x4093, 1692014780408743.jpg [View same] [iqdb] [saucenao] [google]
10315461

Retard here. I'm trying to make a variant of func_door in trenchbroom with some additional default properties. How do I go about doing that? I know that I can add new properties on a per-entity basis, but I'm looking specifically at adding new default properties, if that makes sense..

>> No.10154775 [View]
File: 592 KB, 2682x4093, 1a95eebeb84a8a83b82416069879af71.jpg [View same] [iqdb] [saucenao] [google]
10154775

>>10145858
Try GG Aleste, it's a bit simple but you should be able to handle it as long as you've got the right weapon. It's fun!

Navigation
View posts[+24][+48][+96]