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/vr/ - Retro Games

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>> No.9919361 [View]
File: 182 KB, 378x199, Dracisfinewiththis.png [View same] [iqdb] [saucenao] [google]
9919361

>>9918780
You are super mad.

>> No.9725538 [View]
File: 182 KB, 378x199, Dracisfinewiththis.png [View same] [iqdb] [saucenao] [google]
9725538

>>9722042
>Oh

>> No.9007906 [View]
File: 182 KB, 378x199, Dracisfinewiththis.png [View same] [iqdb] [saucenao] [google]
9007906

>>9005431
>Also I don't think that thing at the bottom is human bro
Yeah, in some cases, the actual humanity of the prisoners is kind of in question.
>>9006987
I think it's actually canon that the reason Dracula seems so damn unrepentant even in games after SoTN is that he gets sealed in the Demon Realm (Chaos? The Abyss? Don't know) when defeated, which amplifies the worse traits of those who reside there. Not only that, but even when he doesn't actually want to come back, his "evil intent" or spirit or what the fuck ever gets revived, which I think forces him to Dracula to come back, as well, mad as hell and ready to rip for basically no reason. That phone game actually ended recently and delves into this a little bit, if you wish to look it up.

As for being old, eh, that varies for reasons I'm not really sure about myself. His older look was pretty much a signature look after SoTN, save for PoR going for the Lugosi aesthetic all of a sudden.
>>9007576
>Harmony of dissonance
Funnily enough, that actually isn't Dracula at all. It's Maxim's repressed desires jumping ship form Maxim into Dracula's physical remains that Juste brings with him into the alternate castle that hasn't reached into the living world yet.

>> No.7445013 [View]
File: 183 KB, 378x199, Dracisfinewiththis.png [View same] [iqdb] [saucenao] [google]
7445013

>>7444992
>see what happens kid
>sick of you zoomers
>coming into my board
>passive aggressive shits

Holy hell this whole post is hilarious.

>> No.7283903 [View]
File: 183 KB, 378x199, Dracisfinewiththis.png [View same] [iqdb] [saucenao] [google]
7283903

>>7282338
>Harmony of Dissonance is literally SotN without
HoD is no more similar to SoTN than CoTM is when it really comes down to it. You want a real way to verify these games' core experiences? Try going through while using shitty or no equipment. All 3 GBA games are far more balanced and way more enjoyable to play like this than SoTN, which does its damnedest to make you to invalidate its own game design. Death and his bigass green skulls, should you even bother to let him pull them out, best captures this. The DS games flat out actually give the rpg mechanics some import for once.

The real reason people rarely talk about it is because SoTNfags in particular are the most scurrilous, zealous fucks in the whole fandom, with a nostalgic aestheticwhore bent and a burning hatred for dissension. While individuals have varying dispositions, there's some who write off the handheld games as not being real sequels in terms of story and gameplay just because they weren't on home consoles, just like they typically do with the 3D games. I don't know where >>7282209 has been where they're not like this, but we didn't get people en masse call SoTN fanboys out on the kinda shit gameplay until fairly recently, and even then, they'll either double down on it, change the discussion to about aesthetics so they can still feel good about calling SoTN the best, or even try to appeal to series' legacy, whether it be game mechanics or which director worked on what game, ignoring that SoTN itself does fuck all to make those ideas work for itself and misses the spirit of things.

And the sad and fucking stupid thing of it all is that it's not like it makes SoTN utterly unenjoyable even if you prefer games with better overall design. My favorite game at least when it comes to the metroidvanias is OoE, and not only do I still get some fun from SoTN, I find something new to appreciate about it every playthrough. People just can't be honest about pros and cons.

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