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>> No.10532585 [View]
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10532585

I don't know if this is really the developers being assholes as much as it's just a desperate work around to a potential softlock, but in Pokemon Mystery Dungeon Red and Blue, if the game ever detects that it's stuck in a loop of generating invalid levels, the level generation will default to generating the only programmed level layout that's basically impossible to fail: a whole-floor single room monster house that gets used in some end-game dungeons.

It's pretty rare, but I'm sure at least a few kids must have experienced a level load taking unusually long only for this to happen to them the server they enter a level.

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