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/vr/ - Retro Games

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>> No.9240750 [View]
File: 2.46 MB, 3406x1284, 2FBD9DF3-703D-4FE6-A992-12D818829CF4.jpg [View same] [iqdb] [saucenao] [google]
9240750

>>9240532
Sounds like it’s pretty common for smaller consumer sets I guess
Mine has scan lines even on composite and it looks great still

>> No.8924768 [View]
File: 2.46 MB, 3406x1284, F60DDBFF-B35B-4474-ABC0-AA8EBF5797F2.jpg [View same] [iqdb] [saucenao] [google]
8924768

>>8922272
Unfortunately this is too blurry for me, composite is not this blurred, it looks closer to RF
Here’s a close up of composite on my crt

>> No.8784784 [View]
File: 2.46 MB, 3406x1284, 525382F9-C349-481C-974C-3286F4FEE3F5.jpg [View same] [iqdb] [saucenao] [google]
8784784

>>8784408
I think you misunderstand, consumer CRT’s only display 480i and 240p is only rendering half the lines of 480i and yes it looks nice

>> No.8751505 [View]
File: 2.46 MB, 3406x1284, 8AD5B6B6-4C7B-47B7-97BE-2C23048F4638.jpg [View same] [iqdb] [saucenao] [google]
8751505

>>8751485
Sounds like BS but I’ll believe it, I’m not quite sure how to count it accurately but I think my consumer set is 600tvl

>> No.8741969 [View]
File: 2.46 MB, 3406x1284, 40A8C128-1B2D-42A5-85C0-0CE948A4D020.jpg [View same] [iqdb] [saucenao] [google]
8741969

>>8741959
Actually looking at it, it seems like it’s using either flicker or sprite limitations to get the effect, might be hard to see it but it’s there

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