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>> No.7333125 [View]
File: 48 KB, 919x711, astral cacodemon.png [View same] [iqdb] [saucenao] [google]
7333125

The astral cacodemon charge is made by facing the player, charging very quickly, and firing muliple projectiles in the same frame. I see now - the monster will go in the same direction and only change direction at the end of one complete cycle of animations, which is why FaceTarget then Chase with 1 duration will cause the monster to charge in a straight line

>>7332979
Nevermind, I understood what you meant about D4V. You were just saying you like it. My bad, I had just woken up so my reading comprehension was bad

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