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>> No.6940669 [View]
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6940669

>>6940616
>is your argument that Q is just not bad or that Q is secretly good (if you can use him effectively)?
What I'm saying is people need to pay real close attention to how the developers actually intended the game and its characters to play.

Too many people approach 3rd Strike with the mindset that speed and power are the most important factors and if a character lacks either then they're straight-up trash. That's a terribly mistaken perception that ignores the obvious large amount of thought that went into the complex balancing of each character: that every "weak" character has strengths that its defects are compensating for, and even "strong" characters have chinks in their armor so to speak.

It's really telling when someone has nothing good to say about a character like Q, such as having the second highest health in the game, and talks as if he's supposed to play like Yun. Cases like those are putting zero effort into trying to actually understand the game and you just can't take anyone's opinion like that seriously.

Let rational analysis, informed speculation, and high-level recording evidence be the metrics of quality rather than folk opinion formulated way before the meta was anywhere near mature, from communities that are still years behind the current state of the game. There's way too much misinfo and confusion in circulation right now that makes matters like Q's quality difficult to discuss.

>> No.6926358 [View]
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6926358

>>6925535
>the ending to SA2 was impossible to top.
Please don't talk about matters of creativity as if you actually have any in you to critique from.

>> No.6212475 [View]
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6212475

>>6212450
>And why Kuroda plays extremely defensively during matches.
Or maybe---just maybe---hear me out now---that's how the character is *supposed* to be played?

>> No.6047883 [View]
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6047883

>>6046336
>Maybe not as much as the PS1, SNES, or Genesis

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