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/vr/ - Retro Games

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>> No.3621704 [View]
File: 98 KB, 1024x768, buddycats.jpg [View same] [iqdb] [saucenao] [google]
3621704

>>3621643
>TMNT Manhattan Project
I don't play it anymore, but this was definitely one of the standard go-to games my brother and I would co-op whenever our parents were out for the evening or whatever. We beat it dozens of times. Love that game.

>> No.3539245 [View]
File: 98 KB, 1024x768, buddycats.jpg [View same] [iqdb] [saucenao] [google]
3539245

>>3537240
I loved this map. I'm not the biggest Quake fan, and it addresses some of my usual complaints:
>couple modded weapons for a little more oomf and a way to gib zombies without explosives
>swarms of smaller popcorn enemies instead of death knights and ogres everywhere
And it's just a damn good looking map. I'm going to try some maps that use the Quoth monsters and Drake mod next, because what I think would make me like Quake more is mixing up the bestiary. I get REALLY tired of double-shotgunning death knights and ogres over and over.

>> No.2617167 [View]
File: 98 KB, 1024x768, buddycats.jpg [View same] [iqdb] [saucenao] [google]
2617167

>>2611852
My top map recommendations:

>RCPD
>Border Town
>WGCity
>REZ2: Demolition Plant
>Desert Complex

I like maps with big sprawling layouts, lots of exploration and interconnectivity. These are all in that style.

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