[ 3 / biz / cgl / ck / diy / fa / ic / jp / lit / sci / vr / vt ] [ index / top / reports ] [ become a patron ] [ status ]
2023-11: Warosu is now out of extended maintenance.

/vr/ - Retro Games

Search:


View post   

>> No.4996717 [View]
File: 3 KB, 194x259, smb3.png [View same] [iqdb] [saucenao] [google]
4996717

>>4995784
>How come Luigi has a unique look in SMB2 and then goes back to being a literal palette swap the very next game?

My guess is that they didn't have the catridge space on the NES to have two different sets of different costumes like the frog, hammer brother, and all that. So they made Luigi a pallette swap.

But then again, Super Mario Bros. 3 was in development first and the localization for Doki Doki Panic happened later in development. Super Mario Bros 3 was released on October 23rd, 1988 in Japan, and got a North American release in 1990. Super Mario Bros 2 was released October 9th, 1988 in the US. A couple weeks before the release of SMB3 in Japan. It was a re-skin of an already released game.

And as pointed out, they were different sizes to match the original sprites.

But Nintendo did make Luigi tall in SMB 1, Lost Levels, SMB3 and SMW in the All-Stars collection on the SNES.

Navigation
View posts[+24][+48][+96]