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/vr/ - Retro Games

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>> No.2429169 [View]
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2429169

>>2428219
>Sometimes they get a little too boss happy (Alien Soldier comes to mind) and leave other aspects of game design behind, but that's kind of their deal, right?

Care to elaborate? I'm having a hard time poking holes in the design of Alien Soldier. Sure, some weapons aren't as universally useful as others, but they still have fun functions. What sticks out to you?

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