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>> No.4268252 [View]
File: 324 KB, 1920x1080, 1457849170520.jpg [View same] [iqdb] [saucenao] [google]
4268252

Only because it got overwhelmed by the Tournament.

>> No.3061048 [View]
File: 324 KB, 1920x1080, UnrealGold.jpg [View same] [iqdb] [saucenao] [google]
3061048

>>3060932
>By the way...unless you were running V2 SLI with a good P2 you weren't getting 60fps in 1998 for Unreal.

This. I have a system with a Voodoo 3 3500, 128 MB RAM, and a Celeron 400A in it, and it struggles to run Unreal at more than 30-40fps.

Still, even taking that relatively low performance into account, Unreal did a lot more than any console game did at the time. The graphics were incredible, the environments are huge, the level design is good, the music is top tier, and the online multiplayer is what formed the basis for UT. There was nothing like it on consoles.

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