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/vr/ - Retro Games

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>> No.3317442 [View]
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3317442

>>3316781
I have a habit of playing a game, delving into it, then stopping, only to come back much later (several months or even years) and start from the very beginning, making a bit farther than the last time, then stopping until the next time I pick it up, restart, in an endless cycle until I beat the game.

Using a walkthrough or a guide helps speed up the process if I just want to get through it for the sake of beating it, because I've most likely already played the game several times before in past attempts to the point where I've formed a firm understanding of how I feel about the game. Of course, your feelings are never set in stone, and will change in some way (big or small) everytime you play it. This can also occur when playing other games and forming a comparison between each other.

This has been the case with some of, if not most of my favorite games, it's just the way I've experienced them. Others, I use a guide in past playthroughs, but the first time I ultimately beat it is without a guide, such as Symphony of the Night (I got ~195% when I beat it with no guide, but I've used them in past playthroughs).

I honestly hate newer games that hold your hand. It's not necessarily about knowing what to do/where to go, but because it limits the sense of freedom and control you have in the game.

Maybe I lack discipline and fall into the category of "ADD" as you were referring to, but that's how I've enjoyed games.

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