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>> No.6612898 [View]
File: 330 KB, 1304x808, Безымянный.png [View same] [iqdb] [saucenao] [google]
6612898

>>6612829
I originally chose not to use this approach because it made texture alignment much harder. Though I now re-did the bars that way and split those textures off from the front part, so at least it looks less jarring. As for the last encounter, I'm thinking about removing side revenants and throwing couple of rockets in the room itself - taking them will be risky, but allow to finish off the encounter much faster.

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