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>> No.4649494 [View]
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4649494

So why do people put Nazi replacements in their mods if they know that it breaks dehacked?

>> No.4641979 [View]
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4641979

What are your ideas for megawads?
>Each map is centered around a single weapon, and it's the only one you're allowed to use for the level.
>The levels of Doom/Doom 2 played in reverse (and edited to be playable in reverse)
>a megawad acting as a prologue to Doom '16

>> No.4635017 [View]
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4635017

>>4634963
>>4634886
Is there any indicator to show if an outfit is upgradable?

>> No.4618752 [View]
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4618752

So I heard some SCPxDOOM talk going on a few threads ago. And that got me thinking; what other fictional universes would make good Doom mods/TCs?

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