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/vr/ - Retro Games

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>> No.9226403 [View]
File: 31 KB, 371x371, steamuserimages-a.akamaihd.jpg [View same] [iqdb] [saucenao] [google]
9226403

>>9226393
Oh yeah, in games where the ground textures are clearly just massive multicolor pixels, it's pretty obvious that the artist intent there is to have linear filtering take care of the work and blend them together. The pixels look too harsh otherwise.

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