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>> No.10397318 [View]
File: 978 KB, 1400x1050, GMOTA_Intermission_4.png [View same] [iqdb] [saucenao] [google]
10397318

>>10397315
I still smile when I see this.

>> No.9600107 [View]
File: 978 KB, 1400x1050, part1.png [View same] [iqdb] [saucenao] [google]
9600107

>>9600094
https://forum.zdoom.org/viewtopic.php?t=61246&p=1063507

>> No.9482890 [View]
File: 978 KB, 1400x1050, GMOTA_Intermission_4.png [View same] [iqdb] [saucenao] [google]
9482890

>>9480667
I'm late to this party but Doomslayer's revamps are nearly done. So what I got here is:

>>>/wsg/4868569

>Pistol now bound to zoom, shoots stun bullets
>altfire is a quick sword slash (or using the Sunder gauntlet) for all weapons now
>old altfires for Wrathcaster and Inferno Rifle are baked into the primary fire
>those old attacks are rebalanced, rockets only spawn one pissed off ghost that does a 30 damage punch, Inferno Rifle vent attacks are now just a shotgun blast of plasma balls (essentially)
>bombs are gone
>daggers bound to reload now
>glass dagger now a sapphire flash knife for an AOE stun
>thunder bomb is now a thunder knife, no more bouncing off the walls or spewing homing lighting, it just hits hard.

and soon I'll be doing the last few things:
>no more passive regen for tools (Pistol, daggers, Sunder, BFG), damaging foes will recharge all of that shit
>berserk fists will be replaced with a BFG/Unmaker combo weapon.

Fuck the filesize limit.

>> No.9264560 [View]
File: 978 KB, 1400x1050, shadowtest1531864470315.png [View same] [iqdb] [saucenao] [google]
9264560

>>9264509
Nice.

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